Point Cloud Library (PCL) 1.13.0
surface.h
1#pragma once
2
3#include <pcl/kdtree/kdtree_flann.h>
4#include <pcl/surface/mls.h>
5#include <pcl/surface/convex_hull.h>
6#include <pcl/surface/concave_hull.h>
7#include <pcl/surface/gp3.h>
8#include <pcl/surface/marching_cubes_hoppe.h>
9
10#include "typedefs.h"
11
12
13class Mesh
14{
15public:
16 Mesh () : points (new PointCloud) {}
17 PointCloudPtr points;
18 std::vector<pcl::Vertices> faces;
19};
20
21using MeshPtr = std::shared_ptr<Mesh>;
22
23PointCloudPtr
24smoothPointCloud (const PointCloudPtr & /*input*/, float /*radius*/, int /*polynomial_order*/)
25{
26 PointCloudPtr output (new PointCloud);
27 return (output);
28}
29
30SurfaceElementsPtr
31computeSurfaceElements (const PointCloudPtr & /*input*/, float /*radius*/, int /*polynomial_order*/)
32{
33 SurfaceElementsPtr surfels (new SurfaceElements);
34 return (surfels);
35}
36
37MeshPtr
38computeConvexHull (const PointCloudPtr & /*input*/)
39{
40 MeshPtr output (new Mesh);
41 return (output);
42}
43
44
45MeshPtr
46computeConcaveHull (const PointCloudPtr & /*input*/, float /*alpha*/)
47{
48 MeshPtr output (new Mesh);
49 return (output);
50}
51
53greedyTriangulation (const SurfaceElementsPtr & /*surfels*/, float /*radius*/, float /*mu*/, int /*max_nearest_neighbors*/,
54 float /*max_surface_angle*/, float /*min_angle*/, float /*max_angle*/)
55
56{
58 return (output);
59}
60
61
63marchingCubesTriangulation (const SurfaceElementsPtr & /*surfels*/, float /*leaf_size*/, float /*iso_level*/)
64{
66 return (output);
67}
Definition: surface.h:14
Mesh()
Definition: surface.h:16
std::vector< pcl::Vertices > faces
Definition: surface.h:18
PointCloudPtr points
Definition: surface.h:17
PointCloud represents the base class in PCL for storing collections of 3D points.
Definition: point_cloud.h:173
shared_ptr< ::pcl::PolygonMesh > Ptr
Definition: PolygonMesh.h:96